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Warez

"Warez" refers primarily to copyrighted works traded in violation of copyright law. The term generally refers to illegal releases by organized groups, as opposed to peer-to-peer file sharing between friends or large groups of people with similar interest using a darknet. It usually does not refer to commercial for-profit software counterfeiting. This term was initially coined by members of the various computer underground circles, but has since become commonplace among Internet users and the mass media.

Etymology
The word "warez" was coined to indicate more than one piece of pirated software, as "software" is a non-count noun and users found it natural to use a count noun to differentiate between one "ware" (one piece of software) and multiple "warez" (multiple pieces of software). Due to the relatively large amounts of time needed to transfer large files over slow telephone modems and bulletin board systems (BBSes), pirates would typically ask for one-for-one trades from other pirates. Hence, software pirates adopted a merchant-like attitude with their software collection(s) and the term "warez" was apt.

Warez is used most commonly as a noun: "My neighbour downloaded 10 gigabytes of warez yesterday"; but has also been used as a verb: "The new Windows was warezed a month before the company officially released it". The collection of warez groups is referred to globally as the "warez scene" or more ambiguously "The Scene"!

Warez distribution
Warez is often distributed by Torrents (files including tracker info, piece size, uncompressed file size, comments, and vary in size from 1k, to 400k.) uploaded to a popular P2P website by the cracker or cracking crew. An nfo or file_id.diz is often made to promote who created the release. It is then leeched (downloaded) by users of the Tracker and spread to sharing sites and to p2p protocols like BitTorrent. From there, it can be downloaded from millions of users all over the world. Often, one release is duplicated, renamed, then re-uploaded to different sites so that eventually, it can become impossible to trace the original file. In the early 1990's, warez was often traded on cassette tapes with different groups, and it was published on bulletin boards that have a warez section.

Rise of software piracy
Piracy has been an ongoing phenomena that started when high quality, commercially produced software was released for sale. Whether the medium was cassette tape or floppy disk, software pirates found a way to duplicate the software and spread it without the permission of the maker. Thriving pirate communities were built around the Apple II, Commodore 64, the Atari 400 and Atari 800 line, the ZX Spectrum, the Amiga, the Atari ST among other personal computers. Entire networks of BBSes sprang up to traffic illegal software from one user to the next. Machines like the Amiga and the Commodore 64 had an international pirate network, through which software not available on one continent would eventually make its way to every region via bulletin board systems.

It was also quite common in the 1980s to use physical floppy disks and the postal service for spreading software, in an activity known as mail trading. Particularly widespread in continental Europe, mail trading was even used by many of the leading cracker groups as their primary channel of interaction. Software piracy via mail trading was also the most common means for many computer hobbyists in the Eastern bloc countries to receive new Western software for their computers.

Copy protection schemes for the early systems were designed to defeat the casual pirate, as "crackers" would typically release a pirated game to the pirate "community" the day they were earmarked for market.

A famous event in the history of software piracy policy was an open letter written by Bill Gates of Microsoft, dated February 3, 1976, in which he argued that the quality of available software would increase if software piracy was less prevalent. However, until the early 1990s, software piracy was not yet considered a serious problem by most people. In 1992, the Software Publishers Association began to battle against software piracy, with its promotional video "Don't Copy That Floppy". It and the Business Software Alliance have remained the most active anti-piracy organizations worldwide, although to compensate for extensive growth in recent years, they have gained the assistance of the Recording Industry Association of America (RIAA), the Motion Picture Association of America (MPAA), as well as American Society of Composers, Authors, and Publishers (ASCAP) and Broadcast Music Incorporated (BMI).

Today most warez files are distributed via bittorrent and Rapidshare. Some of the most popular software companies that are being targeted are Adobe, Microsoft, Nero, Apple, Dreamworks, and Autodesk to name a few. To reduce the spread of pirating, some companies have hired people to release "fake" torrents, which look real and are meant to be downloaded, but while downloading the individual does not realize that the company that owns the software has received his IP address. They will then contact his/her ISP, and further legal action may be taken from the company/ISP.

Causes that have accelerated its growth
In the late 1990s, computers became more popular. This was attributed to Microsoft and the release of Windows 95, which made using an IBM PC compatible computer much easier. Windows 95 became so popular that in developed countries nearly every middle-class household had at least one computer[citation needed]. Similar to televisions and telephones, computers became a necessity to every person in the information age. As the use of computers increased, so had software and cyber crimes.

In the mid-1990s, the average Internet user was still on dial-up, with average speed ranging between 28.8 and 33.6 kbit/s. If one wished to download a piece of software, which could run about 200 MB, the download time could be longer than one day, depending on network traffic, the Internet Service Provider, and the server. Around 1997, broadband began to gain popularity due to its greatly increased network speeds. As "large-sized file transfer" problems became less severe, warez became more widespread and began to affect large software files like animations and movies.

In the past, files were distributed by point-to-point technology: with a central uploader distributing files to downloaders. With these systems, a large number of downloaders for a popular file uses an increasingly larger amount of bandwidth. If there are too many downloads, the server can become unavailable. The opposite is true for peer-to-peer networking; the more downloaders the faster the file distribution is. With swarming technology as implemented in file sharing systems like eDonkey2000 or BitTorrent, downloaders help the uploader by picking up some of its uploading responsibilities. In addition many sites with links to Rapidshare and other sites where you can upload files attribute to the growing amount of warez.

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